"We wanted to do our own world. That's where we wanted to put out time into. Before we were even making Skyrim, there was a conversation with George R.R. Martin's people," studio head Todd Howard told EGM. "They thought it would be a good match - and so did we, actually - but then we thought about if that was where we wanted to spend our time. It was tempting, though."
So, update for everybody: We hate Skyrim now. Sorry, kid, those are the breaks.
(Note: This isn't meant as a slight against Focus Home Interactive's RTS A Game of Thrones: Genesis. We're sure it'll be a fine game, or at least better than Skyrim which -- reminder -- we hate now.)