Darkfall dev update is any indication. The lengthy wall o' text touches on current development tasks including the possibility of an improved third-person camera, momentum mechanics, and ragdoll physics for the game's animations.
Starter areas are also getting a makeover, and Aventurine producer Tasos Flambouras says that new and more powerful guard towers will deter newbie ganking without creating full-blown safe zones. Additionally, there's a bit more explanation regarding the ongoing siege and clan tweaks, and the devs continue to work on Darkfall's new armor specialization mechanics.
Unfortunately there's still no word on either character wipes or a timeline for Darkfall 2.0's release, but there is quite a bit of other info available to peruse on the game's official site.