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Cryptic explains Star Trek Online's quick turnaround time

Jef Reahard

Star Trek Online fans have occasionally wondered whether Cryptic Studios felt pressured to rush the game toward its February 2010 launch date. Recent comments by new executive producer Stephen D'Angelo indicate that the company was under the gun due to a pre-existing licensing agreement between the Star Trek IP owners (CBS) and Perpetual Entertainment (STO's original developer).

D'Angelo states that Cryptic acquired the license from Perpetual and had to abide by the original agreement in order to keep it. That meant that the new dev team had approximately two years to crank out an ambitious sci-fi MMO based on one of world's most beloved IPs (and featuring one of the world's most notoriously obsessive fan bases).

The comments come during the course of a video interview on the STOked podcast, which you can watch after the break.

[Thanks to The Grand Nagus for the tip!]

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