We haven't a clue (and I'm serious). But if I have to wager a guess, I'd say that a target date of sometime around Dec. 20, 2011.
We don't have anything in-game that closely resembles Pandarens or their style. How does this architecture even fit in?
Take a very close look at the Night Elf buildings. Then go and take a look at eastern (Asian) buildings. Well, wait, let me just illustrate:
So as you can see, it's not exactly the same, but there are certainly elements to the two that are very similar. There are curves at the vortexes on the roofs, there are ornate and spiritual/meaningful designs on the building, there's a clear flow to the structure, etc. And this image took me all of five minutes to find on Wikipedia
. I'm sure there are folks who have a much better knowledge of architecture and could find even better matches.
The Pandaren architecture, pictured below, fits Asian themes even more.
So what I'm saying is that yes, this style of building is already in game.SCristie asked:With the introduction of the Monk class, do you think Blizz will extend the 10 Character per server limit to accomodate the extra class? Seeing as many people may already have a character of each class at some stage or another.
Ghostcrawler responded in a panel at BlizzCon that Blizzard's thinking of ways to solve this, and it doesn't have anything yet. One idea that's been thrown around is to remove the individual realm restriction of 10 characters per realm but keep the account restriction of 50 characters per account. That'd certainly solve things.
But again, this was just an idea being thrown around, so don't get mad if it doesn't happen. Greg shares things like that to let us know Blizzard is working on it, not to get our hopes up for that exact solution.
My guess? We'll see the 10 character per realm limit lifted somehow in MoP
.The Dewd asked: Do we have any idea what itemization will be for the Monks? Did Blizzard reveal anything about it or does anyone have any theories?
We already know they'll share their itemization with rogues and druids. As for exactly how the stats will be weighted slightly differently, that remains to be seen. Small weighting changes are just the type of thing Blizzard likes to play with in betas.
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