- There will be more tanking. Tanks will be swapping much more than they do in Raid Finder and will usually have more targets to tank that hit harder and cause more ruckus. As a tank, don't be discouraged by the amount of stuff you have to look after -- you'll get the hang of it. It's not too bad.
- You'll need to use your raid cooldowns. You most likely have raid cooldowns as a WoW class. If you're a healer, you already know about your raid cooldowns, and you're going to need to use them. Using your raid cooldowns will prevent massive damage to your raid and allow you to survive attacks that would have killed you otherwise. Learn what your class cooldowns are, and ask your raid leader when you should have them available.
- There will usually be more movement and coordination. Don't let this point scare you -- coordination actually isn't too bad. There will be more things for you to DPS, more target switching, more moving with your raid members, etc. Just remember that things will just get more complicated, not necessarily more difficult, if that makes sense.
Morchok, the first fight in Dragon Soul and the Siege of Wyrmrest Temple, is not much different on normal mode than his Raid Finder counterpart. His abilities will stay the same, expect his Black Blood of the Earth
to hit for considerably more damage, and the crystals
must absolutely be dealt with and their damage soaked by players. You're going to want to assign the required number of players (three in 10-man, seven in 25-man) to detonate his crystals and heal up the damage quickly. Tanks will have to swap aggro once Morchok's armor debuff
on the current tank gets too high. Otherwise, it's the same encounter.Difficulty compared to Raid Finder
Not much different. Watch for more damage.
Check out WoW Insider's guide to normal-mode Morchok
Check out WoW Insider's guide to healing Morchok
Zon'ozz will be the first fight where Raid Finder veterans will see some spectacular changes. The fight remains the same for the most part, with a twist. The ball
that Zon'ozz forms must be bounced
between two groups of players until it reaches a high enough stack of bounces that hitting Zon'ozz with the ball will greatly increase the damage he takes during his Maw of Go'rath vulnerability.
Players will stack in two groups and bounce the ball between them. Each time the ball hits a group of players, it will inflict damage that is shared between all of the people near where the ball collided. As the bounces stack up, the damage increases dramatically. Usually, groups bounce the ball between the groups a few times, have the group closest to Zon'ozz move out of the way of the boss, and then let the ball collide with him to send him into phase 2.Difficulty compared to Raid Finder
Phases are the same. Much more healing for ball bounces. Coordinate two groups to deal with bouncing ball mechanics.
Check out WoW Insider's guide to normal-mode Warlord Zon'ozz
Check out WoW Insider's guide to healing Warlord Zon'ozz
.Yor'sahj the Unsleeping
Raid Finder players will find themselves right at home with Yor'sahj the Unsleeping, their favorite multi-colored slime aficionado. His abilities remain the same, and the number of slimes that spawn remain at three. However, like all fights in normal mode compared to Raid Finder, the effects and abilities that these slimes grant Yor'sahj must be dealt with in a different and more challenging manner.
You will still want to have a priority order for slimes. I think our group kills purple slimes first, then greens, then yellow. Each ability will cause much more raid damage, and the adds spawned will need to be dealt with quickly. One very important thing to remember is that when a green slime hits Yor'sahj in normal mode, players must spread out, as damage jumps to other players within 4 yards. When Yor'sahj gets a red slime, players need to group up close to Yor'sahj to mitigate the damage.
Other than the increased damage and healing required during the slime phases, the fight is fairly similar.Difficulty compared to Raid Finder
Not much different. Much more healing. Remember to group up or spread out depending on the slimes.
Check out WoW Insider's guide to healing Yor'sahj
.Hagara the Stormbinder
While Hagara's phases are similar in normal mode to those of Raid Finder, there are a few new mechanics that players will have to learn if they have only completed the fight on the Raid Finder difficulty. The first new ability is Ice Tomb
, where Hagara will trap players (two in 10-man, five in 25-man) in tombs of ice that must be destroyed to free those players. Quickly swap DPS to these tombs and AoE them down to get the boss with some of that damage as well, if they happen to be in melee range. You will be marked with a target arrow if you are going to be Ice Tombed, so group up with your fellow Ice Tombs for easy breakage.
The second new twist that players will have to contend with is Ice Lance
. If you've done this fight on Raid Finder, you'll have seen the Ice Lance but not actually had to deal with its consequences. Players who are hit by the Ice Lance have their attack speed reduced by 25%. While the mechanic is fairly trivial, it is something to watch out for, so move away from the person targeted with Ice Lance.
Finally, for you Raid Finder rogues out there who cannot complete the first step in your legendary dagger chain, Proving Your Worth
, you'll be able to pickpocket the decoder ring from Hagara in 10- or 25-man normal mode. Get those awesome first stage daggers and watch everyone weep at your new DPS.Difficulty compared to Raid Finder
Again, not much different except for the Ice Tombs and the extra healing. Make sure your tank is strafing away from Focused Assault
, and don't get hit by the ice waves.
Check out WoW Insider's guide to healing Hagara
.Up to the next level
Stay tuned for the second half of our guide showing you how to graduate from Raid Finder to normal mode Dragon Soul, coming soon. Hopefully all of the good times and great experiences in Raid Finder can transition themselves over to the wacky, wild world of the normal versions of the Dragon Soul encounters.
Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!