A team led by researchers at Microsoft's UK-based R&D lab has crafted a system that tracks the full 3D pose of a user's hand without the need for a pesky glove. Dubbed Digits, the Kinect-inspired rig latches onto a user's wrist and utilizes a diffuse infrared light, IR laser, camera and inertial measurement unit to track fingertips and just five key points of a hand. Leveraging a pair of mathematical models developed in-house after studying the mechanics of the human hand, the group uses the captured data to extrapolate the position of a user's paw. The team envisions the solution as a supplement to touch-based interfaces, a method for eyes-free control of mobile devices and as a gaming controller that could work in conjunction with Kinect or similar systems. In its current state, the device is composed of off-the-shelf parts and needs to be tethered to a laptop, but the ultimate goal is to create a mobile, self contained unit the size of a wrist watch. Hit the break to catch a video of the setup in action or tap the second source link below for more details in the group's academic paper.
Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)
In this article: Association for Computing Machinery, AssociationForComputingMachinery, Cambridge, gesture, Gesture Control, GestureControl, hand, hand gesture, hand gestures, hand tracking, HandGesture, HandGestures, hands, HandTracking, Microsoft, Microsoft Research, Microsoft Research Cambridge, Microsoft Research UK, MicrosoftResearch, MicrosoftResearchCambridge, MicrosoftResearchUk, motion control, MotionControl, research, researchers, UK, video
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