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THQ partners with Innovative Leisure for digital and mobile

Jordan Mallory

You gotta hand it to THQ, despite posting a $56 million loss last quarter, the publisher is still willing to take a risk on bringing a fresh-faced developer into the fold. Of course, when you take into account that said developer is staffed by a who's who list of classic game designers, the proposition sounds less risky.

Innovative Leisure, the brand-new developer in question, touts Seamus Blackley, Ed Logg, Ed Rotberg, Rich Adam and others among its ranks. If those names sound slightly familiar, it's for a good reason: Blackley co-wrote the original Xbox proposal and helped shepherd the product into existence. Meanwhile, Logg was responsible for Asteroids, Centipede and Gauntlet, while Rotberg and Adam were responsible for Battlezone and Missile Command, respectively.

The studio will focus on creating titles for mobile, downloadable and social platforms; THQ is applying Innovative Leisure's extensive collective experience in design-driven experiences to produce accessible titles that work well in small doses. Here's hoping for a Saints Row-themed Missile Command clone for iOS and Android.

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