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Jaffe outlines plans post-Eat Sleep Play; no Twisted Metal DLC or sequel planned

Jordan Mallory

As we learned earlier this week, Twisted Metal creator David Jaffe will be leaving Eat Sleep Play sometime after the series relaunch of Twisted Metal hits store shelves. Jaffe sat down with our own Alexander Sliwinski during this week's DICE summit for a segment on The Joystiq Show, during which he elaborated on his waning presence at Eat Sleep Play and his plans for creating a new studio based out of San Diego.

"I will be with Eat Sleep Play until we finish what's called the 'maintenance contract' we have and have been working on with Sony. That will allow us, post-launch, to stay and address issues that there's no way we can know of. Cleaning things up in terms of balance, bugs, tuning, tweaks." This maintenance contract expires at the end of March, at which point Jaffe plans on cultivating new ideas, as well as a new team, for his fledgling studio.

"There's no corporate filings, there's no official company name yet; 99 percent of my day is Twisted Metal right now. There's four games I would love to do, the one I do really depends on the team I can put together and the money that I can find to make it." His ideas for new titles include both console and browser-based offerings, with a "guerilla-style" survival-horror thrown in for good measure: "There's a survival-horror genre in there, a real low-budget survival horror, kinda guerilla film making style. Not in terms of the look, but in terms of that kind of financing and that kind of production."

Jaffe recently told Game Informer that there are no sequel or DLC plans for Twisted Metal, although that doesn't mean he's left the series for good. "You never know what the future holds, I'd love to make another Twisted down the road with these guys one day, if that opportunity presents itself." For now, though, Jaffe's focus is on building new experiences with new IPs.

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