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Mass Effect 3 patch coming next week to consoles, PC

Shepard will look like his/her old self next week when BioWare flips the switch on the Mass Effect 3 patch, which is expected to resolve many of the most requested problems with the space opera. No, the ending is not one of them.

The patch will go live on April 9 for PC and April 10 for Xbox 360 and PS3. The big fix for Mass Effect veterans will be to Shepard's facial features coming from Mass Effect 1 and 2, which should now import properly into the trilogy's conclusion. Several game-crashing bugs and online issues have also been addressed.


Mass Effect 3 patch coming April 9 on PC, April 10 to consoles:

  • Fixed issues when in some cases Shepard's customized facial features from ME1/ME2 may not be properly imported to ME3

  • Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.

  • Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.

  • Fixed a potential crash while accessing an in-game terminal from Eden Prime level.

  • Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.

  • Fixed a potential memory crash while loading a Quick Save of a custom FemShep.

  • Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.

  • Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.

  • Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)

  • Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)

  • Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)