creative padded cell" at Microsoft and Lionhead Studios to found 22 Cans – a development house which Molyneux believes will create his greatest game to date.
Creating the best game of your carrer requires a little help, though, which is why Molyneux is in the process of filling the vacancies at 22 Cans. Unsurprisingly, there have been quite a few more applicants than available positions: "We've had just over 1,000 people apply for jobs at 22 Cans. That's pretty damn exciting. I'm working 16 hours-a-day just answering those emails," Molyneux said during an interview with Giant Bomb.
Don't get the wrong idea, Molyneux isn't complaining about his daily time investment. In fact, the designer sounds thrilled by the prospect of extensive hands-on work with a smaller team after his time at Microsoft/Lionhead.
"The first thing I did was clear out my diary of all reoccuring meetings that just happen as part of running a company of 200 people, and being part of Microsoft. I realized that 75% of my day was just doing nothing," he said. "Now, doing everything from answering emails to doing press stuff, to going and talking at universities and designing the games, it just feels fantastic to be that hands-on, it really does."
If you want to be part of that 1,000-plus pool of potential applicants, check out 22 Can's jobs site for more information about the six positions that remain open as of press time.