We completely agree. Describing the feel and sense of a rotation can be a tricky business, and clunky is the go-to adjective for most folks. There are other words we can use, though, that help provide a more refined sense of what you intend. We're here to help, so here's our list of alternatives to "clunky."
- Inelegant The rotation is serviceable but lacks poetry. It's like you can feel the rotation trying to be rhythmic, but it's constantly interrupted without meaning. A big proc counts as meaning, for the record.
- Twisted Because the flow of the rotation is interrupted to go backwards, it feels like your fingers get twisted up trying to achieve optimum. Think two steps forward, one step back ... now three steps forward, two steps back.
- Cumbersome So many button pushes are required in a short period of time (what's up, cat druids?) that it feels like you're so focused on your rotation that you can't see the game.