greatest game ever, but first it plans to make 22 of the almost greatest games ever. 22 Cans, Molyneux's studio, is rolling out a project called 22 Experiments, a series of digital releases leading up to the "final product," Molyneux told Beefjack.
The first experiment could drop in as few as six weeks for undisclosed platforms. Molyneux said the projects are "very very different, unusual, I think very intriguing things," probably because that's his thing. During a talk at Imperial College London's GaME12 event, Molyneux provided a vague vision for the direction of his studio, saying he wants to use current technology in ways no one else has, and sharing the following idea:
"I love this one thought, and I have experimented with this in previous games, that you find out more about yourself while being engaged with this experience than [you would] with anything else. And we all love finding out about ourselves – whether it's through personality tests, or someone turning around to you and saying X, Y and Z."
We look forward to a seriously introspective game of 22 Questions starting in six weeks.