tiny populations or games that still number in the millions. After all, funneling MMO populations is no easy task, and a game with lengthy queues one month might suffer a shortage of players the next.
Studios know that the term "server merge" can be seen as a herald of doom, so modern devs have taken to using terminology like "trial servers" and "free transfers," letting players move of their own free will rather than dumping them unceremoniously on some other realm with some other name. Even if you know that merges are going to be good for the health of the game in the long run, the way a merge is conducted can still tarnish your affection for the title.
Let's assume your game of choice plans to announce server merges of one flavor or another tomorrow. What's the best way the team can go about making it happen?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!