Latest in Gaming

Image credit:

Sine Mora coming to PS3 as well


Sine Mora's surprise Vita announcement is joined by renewed plans for a PS3 downloadable version, which is also something of a surprise, though a different kind. The "dieselpunk" shmup by Digital Reality and Grasshopper Manufacture was originally announced as a PS3 and Xbox release, before Microsoft Studios snapped it up as an XBLA exclusive. Now, with the exclusivity period up, it's coming to PSN.

There's currently no date for the PS3 release, except for a vague "soon" – which happens to be the same descriptor applied to the Vita version.

Show full PR text
Sine Mora is coming to PSN!
June 21, 2012

Sine Mora, the Highly-Lauded Shmup from Digital Reality and Grasshoper Manufacture is Coming to PlayStation®Network!

Budapest, Hungary – June, 21 –Arguably one of the greatest shmups to come to this console generation, Sine Mora is looking to steal hearts again on PlayStation®Network. Sine Mora is the genre-defining creation of Digital Reality and Grasshopper Manufacture, and it's rife with laser spray, bullet-time madness, insane power-ups and epic boss battles. PSN junkies will soon be dodging and destroying in one of this year's greatest reviewed games.
"After having an extremely successful launch on Xbox LIVE Arcade and revealing the Vita version at E3 to much appraise, we're as excited as ever to bring the experience to yet another platform," said Balázs Horváth, director of publishing at Digital Reality. "More important than anything, we created something we love, and we know Sine Mora be loved yet again on PlayStation 3."

Co-developed by Grasshopper Manufacture and Digital Reality, Sine Mora is a dieselpunk shoot 'em up that provides a unique take on the genre, where time is the ultimate factor. Mixing classic shooter sensibilities with next-gen presentation, Sine Mora defines itself as a gorgeous shmup that appeals to both hardcore and casual gamers alike. Found on Xbox Live Arcade and coming soon to PlayStation®Vita, Sine Mora features over 60 combinations of planes, characters and time manipulation devices to complete every beautifully-crafted stage with scaling difficulty. All of this is set to an epic score of soaring heights composed by Akira Yamaoka (acclaimed for his works on Shadows of the Damned and the Silent Hill series) and with set pieces from boss battles designed by the legendary anime director Mahiro Maeda (Final Fantasy: Unlimited, The Animatrix segment "The Second Renaissance Parts I and II", and the animation sequence in Quentin Tarantino's Kill Bill Vol. 1).
For more information about Sine Mora, please visit the official website:, the Facebook page: or follow us on Twitter:

From around the web

ear iconeye icontext filevr