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Hitman: Absolution features asynchronous multiplayer 'Contracts' mode


Hitman: Absolution will feature an asynchronous multiplayer mode known as "Contracts," IO Interactive revealed at a Gamescom event. Players make their own scenarios, targeting any three characters on a given level with any weapons, and challenging other players to complete the contract in less time (and for more money).

For example, in the oft-seen library scene where Agent 47 is trying to get away from a group of cops, it is now possible to make an original kill scenario. Players take out a target, choosing a specific weapon. Then they can do that to two other characters, then escape the scenario – and upload that to the contracts server.

Developer IO Interactive says there will be weekly contracts. Earned money can be used to start scenarios with weapons and disguises. For example, if you know a specific costume helps you blend in a certain level, you'll be able to start the level wearing it to reduce time. The mode will be playable at Gamescom and IO will release a video detailing the new mode tomorrow.

Gallery: Hitman: Absolution (Gamescom 2012) | 4 Photos

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