Latest in Gaming

Image credit:

Dishonored developer diary discusses design


It wouldn't be a potential hit Bethesda-published game if Dishonored didn't start by breaking out of a prison situation. The first developer diary for October's supernatural assassin simulator focuses on Arkane Studios' concepts for the art and world design of the game.

For those who can't read, there's a fair amount of French in the video, so we hope you paid attention in class. Then again, that warning served no purpose if you can't read. Dishonored begins the hunt October 9 and 12 in North America and Europe, respectively.

Gallery: Dishonored (QuakeCon 2012) | 11 Photos

From around the web

ear iconeye icontext filevr