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Super Joystiq Podcast 017: Ubisoft downloadables, Steam Greenlight, Stardock, Whirliebirds

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This week's Super Joystiq Podcast is all about the "whirliebirds" (that's British for helicopter or airplane, depending on who you ask*).

Richard, Ludwig and Dave kick things off with discussion on They Bleed Pixels, followed by forthcoming Ubisoft digital releases including Trials Evolution's "Origin of Pain" DLC, Call of Juarez: Gunslinger, Mighty Quest for Epic Loot, Sparticus Legends, Nutty Fluffies, Rayman Jungle Run, and Thunder Wolves.

Talk Back returns with Richard, Ludwig, JC, and Jess discussing gaming retail and the effects of sales, Steam Greenlight's new $100 fee, Ubisoft abandoning always-on DRM, The Walking Dead, and the virtues of difficult games.

Reliable as a metronome, news wraps the show with Alexander, Ben, Jordan and new guy Sinan talking about the potential for Gamestop to sell the Ouya, Insomniac's Overstrike becoming Fuse, the quick evolution of Steam Greenlight, Stardock's pile of issues and, of course, the whirliebirds of Thunder Wolves.

This is Ben's last podcast before moving to "BEngadget" for good, so make sure to jump in the comments and tell him he's a jerk for leaving – he'll know it's out of love.

Listen to the Super Joystiq Podcast:

Details about each segment are available after the break.



Listen to the MP3



Show Breakdown

  • 00:00:00 - 00:42:06 // Intro, WRUP/Previews: Richard, Ludwig, Dave

  • 00:42:07 - 01:19:20 // Talk Back: Richard, Ludwig, JC, Jess

  • 01:19:21 - 01:54:02 // News: Alexander, Ben, Jordan, Sinan

  • 01:54:03 - 01:55:56 // Outro and content preview

Credits
Theme Music: Satsuma Audio and Whitaker Blackall - "A Basstastic Undertaking"
Segment Bumpers: Jordan Mallory

Social Media

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Talk Back questions (tell us your answers in the comments!)

  • Steam Greenlight / $100 fee: Good or bad?

  • Ubisoft drops always-on DRM: Good or bad? (This one will be short, I imagine.)

  • Walking Dead: Directed story vs. Player choice

  • Dark Souls creator ponders easy mode: Is difficulty important in games?

  • Neo Geo X: Should other console makers follow suit? Dreamcast X? N64 X?


Breaking News and Features

Podcast Production
Richard Mitchell and Jonathan Downin

*Neither of these are true