That said, it sometimes seems as if there are too many games, as companies are tripping over themselves to MMOify popular IPs or rush assembly line products to market in order to capitalize on the free-to-play craze. As one Massively commenter put it, "We're saturated as is. We're going to lose some good games over the next year or so just because of the amazing number of MMOs to play."
What do you think, dear readers? Are there too many MMOs, or is there no such thing?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!