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CCP producer: Retribution a 'great foundation for the second decade of EVE'

Jef Reahard

Stop us if you've heard this one before: Sci-fi sandbox developer admits its long-running title has accessibility issues and pledges to fix them. Yes, CCP is harping on EVE's new-player friendliness again, this time in concert with some of the changes coming your way with this week's Retribution expansion.

Producer John Lander says that as the game eyes its second decade, it's crucial to maintain the hardcore status quo while roping more players into the fold. "I want to try and reduce that barrier of entry to playing EVE. I don't ever want EVE to be nice and fluffy and it's a wonderful place to be. I think there's a place in the MMO world for a dark and dangerous, really good sci-fi world where you can be the goodie, the baddie, a criminal, the good samaritan. But it's very important we allow as many people as possible to get access to that game," Lander tells Eurogamer.

Chief among Retribution's usability improvements are tweaks to the game's targeting systems and changes to the crimewatch system.

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