Vlambeer's Android dreams and why $0.99 makes it hard to be indie

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Vlambeer's Android dreams and why $0.99 makes it hard to be indie
Vlambeer, the team behind confirmed iOS smash hit Ridiculous Fishing, is considering the logistics of porting the game to Android, creator Rami Ismail wrote in a Reddit AMA yesterday. Don't shoot your hopes sky-high just yet, though.

"We're still arguing about an Android release," Ismail said. "There are a lot of things to consider and a lot of things that we just don't know too much about since we've yet to make a game for Android. As soon as we figure all that stuff out, we'll see what we can do."

Ridiculous Fishing costs $3 on the App Store, higher than the accepted average of $0.99 per game, though it offers absolutely no microtransactions. This was a pointed decision: "Developers shouldn't be scared to charge $3 for a game," Ismail said.

"The problem is that at $0.99, you'll need to sell endless amounts of copies to be able to survive as an indie developer. Most games don't even get close to that. A direct result of the whole race-to-the-bottom in prices is the prevalance of free-to-play on iOS – it seems to be a safer bet. But since it's almost impossible to do F2P in a non-evil way and without sacrificing the elegance of your game design, we'll prefer to charge $3."
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