Stealth Inc sneaking to iOS next week

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Stealth Inc sneaking to iOS next week

Curve Studios' stealthy platformer Stealth Inc: A Clone in the Dark will launch on iOS on November 14. The fast-paced puzzle platformer includes 80 levels, Game Center-supported achievements and leaderboards, and a "one off in-app purchase" that unlocks 1,800 community-created levels.

Stealth Inc originally launched as Stealth Bastard on Steam in November 2012 before undergoing a name change when it arrived on Vita and PS3 in July. The game will be compatible with iPad 2, iPad Mini and iPhone 4S devices and up. Curve Studios didn't list a price for the game, but will announce it next week.
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Curve Studios' award winning platformer will arrive on iOS on Thursday 14th November, published by Curve Digital.

LONDON – 08.11.2013 – Curve Studios and Curve Digital are very proud (and more than a little excited) to announce that Stealth Inc will be available to purchase on the iOS App Store from Thursday November 14th 2013. The game will be available as a premium offering on all iOS devices from the iPhone 4S, iPad 2, iPad Mini and upwards.

The game put players in the role of a clone trying to escape a deadly facility that's been designed from the ground up with one purpose: to extinguish your fragile little life. With no weapons or armour, being seen means an instant and bloody death – only the fastest and sneakiest will make it to the exit of each of the games challenging levels without being mangled by the facility's security system.

The iOS version of Curve's stealthy puzzle platformer features all eighty original levels, music and graphics of the PlayStation version of the game with a brand new touch control system, Gamecenter integration and leaderboard support. Alongside the ten hour long main campaign, over 1,800 community levels are also available as a one off in-app purchase.

Stealth Inc started out life as Stealth Bastard, a freeware PC game designed by Curve Studios Design Director, Jonathan 'Bidds' Biddle. Over the last two years, Curve has been refining the original game, adding a vast amount of new levels and features to the PC and PlayStation releases. The iOS version carries over the core gameplay of the original while refining the game for smaller devices.

"We've been talking about bringing Stealth to iOS ever since we released the PC version back in 2012." said Bidds. "What we didn't want to do is rush to release it just for the sake of it having it out there, so we've spent a lot of time tweaking the controls and making sure the game plays well and looks beautiful on a smaller screen."

The PlayStation version of Stealth Inc recently won the 2013 TIGA Award for best Action/Adventure title and the game remains one of the Vita's best-selling platform games.

Curve Managing Director, Jason Perkins said: "Stealth Inc has been synonymous with Curve since we first released the original version two years ago last week. It's a game that's very close to our hearts, and we've put all of our care and attention into making sure the iOS release is every bit as enjoyable and challenging as the PlayStation version."

An announcement on the price of the game will be available next week. In the meantime, press are welcome to request codes by emailing the address below. The games trailer can be found at the following location:

About Stealth Inc

Stealth Inc is a fast-paced stealth platform game, featuring brutal hazards, ruthless enemies, fiendish puzzles and red pixels galore. Armed with only your wits and a pair of top of the range Stealthing Goggles, it's your job to sneak your way through a deadly facility that's determined to extinguish your fragile little life. With no weapons and no armour, being seen means instant death. Only the fastest and sneakiest will make it to the exit without being mangled by the facility's security systems. Will you be among them?

About Curve Digital

Founded in 2012, Curve Digital publishes original IP and enhanced conversions of popular independent video games. Working with high profile developers such as Jasper Byrne (Lone Survivor) and Mike Bithell (Thomas Was Alone), Curve Digital helps individuals and small teams bring their games to a larger audience on popular console formats, including PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One and Wii-U.
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