Lord of the Rings Online has been offline for a while. Like, a long while. It's the sort of thing that can produce a lot of ill-will from players despite the fact that technically the game itself hasn't changed in the slightest. The fact that the game has been down solely to address back-end issues is irrelevant -- players can have long memories and can be quite bitter about not being able to play their favorite games.
Back when World of Warcraft first launched, many players were equally angry about the game's long periods of unexpected maintenance. Obviously it didn't have a long-term effect on the game's overall popularity, but it was an early blow to the game's population. So do extended downtimes impact your opinion of a game, or do you understand that it's a real possibility in any genre with so many moving technical parts?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!