E3 2011. Levine told IGN that while he wanted to see BioShock on Vita happen, it was out of his hands.
"I've got my fingers crossed that that's going to happen because it's something I want to do, but until somebody starts signing the checks, there's nothing I can do," Levine said. Later he continued, "At the end of the day, I work for Take-Two and they need to be able to fund that development, and they need to make sure they have a deal in place that makes sense for them and makes sense for Sony."
In March 2012, Levine expressed regret over announcing BioShock Vita without anything to show for it.
"I ideally wouldn't have talked about the Vita game when I did," he told Joystiq. "It was understandably important that, you know, Sony wanted us to share that information." The information that Irrational wants to create a BioShock Vita game is vastly different than Irrational actually developing one, of course.