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Crystal Dynamics: 1 million playing Tomb Raider two days after launch


One million raiders are already exploring rebooted tombs, developer Crystal Dynamics revealed last night. Global brand director Karl Stewart tweeted that a million people were playing Tomb Raider less than 48 hours after the game's launch on March 5.

We're not taking that in the literal sense, though; a million concurrent players would be very impressive, but the game selling one million units in two days is a tad more likely, albeit still impressive.

It's also surely sweet music to the ears of Crystal Dynamics and publisher Square Enix following the performance of the series' last major entry, Tomb Raider: Underworld. That game took over a month to sell a disappointing (apparently) 1.5 million units, with layoffs at Crystal Dynamics occurring soon after. At this rate, the Tomb Raider reboot will hit that figure by the end of the week.

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