Torment: Tides of Numenera, the Planescape: Torment-inspired RPG which is already up to $3.2 million in Kickstarter funding with four days left to go. What you're looking at, project lead Kevin Saunders tells us, is an environment called The Bloom, which also happens to very much be a living creature. Yes, it's both a bustling commercial hub and a "semi-sentient predator" - sounds like Manhattan to us.
The Torment Kickstarter washed past its $900,000 goal, amassing $1 million in just 8 hours. The campaign for the PC, Mac, and Linux game has broken more than a few stretch goals since then, unlocking everything from new areas, character companions, and novellas to developer inXile bringing in a live orchestra for the music. The traditional late Kickstarter surge should see the fundraiser past the $3.5 million stretch goal, at which point Obsidian's Chris Avellone, who was the lead designer of Planescape: Torment, will join Torment's design team.
Click here for a larger look at Torment's first screenshot.