I don't think it's a matter of overdoing his villainy -- it's more that there are likely subtle things going on behind the scenes that we simply don't see the nuances of in gameplay itself. We're the heroes, after all -- we can't read Garrosh's mind. We can't see what he's thinking. All we can see are the actions he's making, not the motivation behind them. That's where things like the novels and short stories come in, because they're marvelous at showing that glimpse of a villainous character that we really don't get to see.
I don't think Garrosh is one-sided. I think he is very single-minded, however. Thrall told him that the Horde wanted to return to the old ways. Garrosh knows what the old ways are because he lived on Draenor before it blew up and he saw those old ways firsthand, in a way that Thrall couldn't even begin to comprehend. The old ways are the Old Horde. The Old Horde were orcs, that was it -- none of this bizarre multi-racial jumble that Thrall has thrown together. The Old Horde was strong, and dominant.
Now Garrosh wasn't involved directly with the Old Horde because he was sent to Garadar due to his illness. His main interaction with the Old Horde was one lone visit by Kargath Bladefist, who traveled to Garadar to try and recruit soldiers, and instead found a village comprised of the direly ill. Incensed at their uselessness, Kargath basically told the entire village to do the Horde a favor and die, because they had no right to live if they couldn't help defend their people.
That's what Garrosh knows of the Horde. That's what Garrosh is trying to make. He's following Thrall's instructions to the letter. It's not working very well.
I expect we'll see more of Garrosh's motivations in the upcoming novel Vol'jin: Shadows of the Horde. I hope we do, anyway.
I've stopped playing a lot since Mists of Pandaria came out...is there anywhere I could go to read up on all of the story I missed? Hearing patch 5.3 is starting the siege to Orgrimmar really makes me think I missed a big chunk of the story.
You're in luck! I wrote up a guide of the lore so far, leading up to patch 5.2. You can either hop in and play the 5.2 events as they are right now for more of the story content, or I'll likely be writing up a summary of what exactly happened in 5.2 as patch 5.3 approaches. Your choice -- but I'd recommend playing through the content, because it's really neat.
(This has been edited for length. Long question!)
What are your opinions on the Deathwing/Old Gods relationship come Cataclysm. Do you think Deathwing willingly served them, fully knowing and embracing the fact that if he brought about the Hour of Twilight, he too would be destroyed? Or did he not know the ultimate fate that awaited him, and he truly was their dupe/pawn? Or was he working with them to, at least in his mind, for a mutually beneficial relationship where both sides would get what they wanted, whether this was true or not?
I think Deathwing knew exactly what he was getting into. I like to look at Deathwing as the draconic version of Sargeras, in a way. He didn't care if the world was destroyed, and him along with it. By Cataclysm, Deathwing was absolutely bonkers. As far as he was concerned, the world had to be destroyed. I don't think he was their pawn -- I think he had descended so far into madness that to him, the plan the Old Gods had cooked up looked like the right thing to do.
Q4TQ: What do you think they'll add to the Darkmoon Faire next? I think stealthed clowns would be great, particularly if you could fight them. Maybe add a game that spans the whole length of the Faire where you have to find the stealthed clowns and whack them with a pie (or axe)? Or perhaps the players can be the stealth clowns, with the opportunity to freak out other players?
I would give anything to be able to punch some stealthed clowns. Really though, I'd like to see some more transmog gear to purchase -- some really cool stuff. Maybe plate that looks like cloth, or mail that looks like leather, or something along those lines. Give me a reason to go back there and try and farm lots of tickets!
Q4tQ: WoW is quickly reaching that coveted level 100 mark. What will become of the game then? Does Blizzard not plan on going past 100? If they don't, does that mean WoW will be done?
I suspect the game will continue as long as there is a story to tell, and people interested in playing it. I don't think an arbitrary level number is going to have any effect on that.
Have questions about the
World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em