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Black Ops 2 updated with Arms Race Team Deathmatch and multiplayer fixes

A new update has gone out for the PS3 and Xbox 360 versions of Call of Duty: Black Ops 2, adding a new Bonus Playlist game mode, a Connection Quality survey "to assess online gameplay connection quality," and a list of multiplayer tweaks. The new mode, Arms Race Team Deathmatch, gives players 150 score per kill, leading to quick Scorestreaks. It's available for a "limited time."

The multiplayer tweaks are mostly bug fix type changes – "Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine" and the like. You can find a full list of tweaks on both PS3 and Xbox after the break.

Feature Improvements

  • Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.

  • Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer Issues Addressed

  • Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.

  • Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.

  • Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.

  • Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.

  • Addressed multiple issues on Magma where players were able to fall or dive-to-prone in certain lava areas and survive.

  • Players can now enter the crouched position while sprinting with the Riot Shield equipped.

  • Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.

  • Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.

  • Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.

  • Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.

  • Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.

  • Addressed an issue with League Teams appearing incorrectly when they view another player's League Team in the Leaderboards.

  • Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.

  • Overkill challenges will now progress if the player is using an alternate select fire mode.

  • Bots will no longer attempt to capture and destroy the Headquarters from outside of the Alien Set Van or the Castle.

  • The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.

  • Fix for the Hellstorm Missile not defaulting to the center of the Vertigo map when it flies in.

  • Equipment, Turrets and Guardians are now destroyed when they are thrown or placed into the lava in some areas on Magma.

  • Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.

  • Addressed a rapid scrolling issue in the Preset Class Menu.

  • Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.

  • Text displayed for "Enemies forfeiting..." increased on Split-Screen to make it more legible.

  • Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.

  • Resolved an issue with signing in and out while a film in loading in Theater.

  • The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.

  • Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.

  • Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.

  • Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay Balancing

  • Reverted global spawn influencer change from previous game update due to undesirable side effects.

Zombies Mob of the Dead Issues Addressed

  • Addressed an issue reported by the community where players would collide with each other and die while riding the gondola.

  • Players can now board the plane once it's been built.

  • Fixed an issue in Grief Mode where the Wolf head would freeze after round 5.

  • Addressed various zombie pathing issues throughout the map.

  • Fixed an issue where character conversations would overlap with each other.

  • Fixed an issue where players could not unlock the Juggernog machine that was locked down by Brutus.

  • Addressed several exploits involving zombie pathing and the zombie shield.

  • Resolved an issue where the game would not end if killed by the Acid Splat.

  • Fixed an issue where players could get stuck behind the Afterlife doors.

  • Resolved various pathing issues where zombies would not path to players behind open doors.

  • Addressed an issue with the electric chairs placing the players underneath the.

  • Addressed an issue where the prompt to build the plane would disappear while holding the Tomahawk.

  • Addressed an issue with the wins and loss data not updating in the Grief leaderboards.






Feature Improvements

  • Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.

  • Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer Issues Addressed

  • Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.

  • Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.

  • Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.

  • Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.

  • Players can now enter the crouched position while sprinting with the Riot Shield equipped.

  • Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.

  • Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.

  • Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.

  • Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.

  • Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.

  • Addressed an issue with League Teams appearing incorrectly when they view another player's League Team in the Leaderboards.

  • Resolved an issue where other player's Combat Records appeared greyed out the first time their Playercard was selected in the Leaderboards.

  • Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.

  • Overkill challenges will now progress if the player is using an alternate select fire mode.

  • The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.

  • Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.

  • Addressed a rapid scrolling issue in the Preset Class Menu.

  • Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.

  • Text displayed for "Enemies forfeiting..." increased on Split-Screen to make it more legible.

  • Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.

  • Resolved an issue with signing in and out while a film in loading in Theater.

  • The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.

  • Addressed an issue where the second player of a Split Screen match would flicker in and out of the stream.

  • Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.

  • Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.

  • Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay Balancing

  • Reverted global spawn influencer change from previous game update due to undesirable side effects.