Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.
What is the Ancient McCurley? Is it a secret cup that you must drink out of? A ceremonial tool you must tool from? An old form of some sort of League of Legends?
There's only one way to find out ...
Maybe if we say his name three times he'll appear at BlizzCon, just like Beetlejuice.
Why am I still stuck with School of Hard Knocks? Some dreadful old fashioned achievement that no one has been happy with for years and years -- I don't understand, please enlighten!
My feelings on this has changed over the years, so please excuse me as I openly contradict myself. On one hand I agree that this is something the majority of players don't want to do, but on the other hand I see it as something that's truly epic, at least somewhat unique in WoW. Infact, it might be one of the last bastions, besides heroic raiding, of a true hard core player.
Should WoW change this? I don't believe so. Leave it as is, let the players that really want it do something epic. Maybe offer another prize for those that complete everything but that single awful achievement, but leave it as it. Let it be a testament to the way things were -- so we all never forget that we don't want to go back to what Classic WoW was (and make no mistake, forcing PvP? That's straight out of WoW 1.0.)
First, get a full quest log of the absolute hardest quest you can do. Get them completed, but don't turn them in before you pop the elixir. Once you've got a log full of quests to go, turn them all in. Then, log out in a camp.
Second, have some guild mates summon you out to a dungeon that's at the very maximum of your level. Re-log back in and with the help of your higher level friends, constantly chain pull trash. Don't worry about the bosses as much as the trash. When you reach the point where you can't chain pull, then leave, reset the instance, and do it again. You'll need to be very quick about it to maximize your time, so you may want to practice a bit before you actually run thing.
If you do this well, and have all the other XP buffs you can possibly get (heirlooms, guild buff), then you should be able to do 10 levels relatively easily according to many reports. I would have discounted this massive level gain, but a lot of people are claiming it, so I'd be surprised if it wasn't true.
That said, I've never had one of these, and if I did, it wouldn't be much use unfortunately. Good question though! Maybe others in the comments have some better ideas.
Can LFR show boss progresses like Cata so people won't be forced to join raids half completed?
Nope, and I'm glad Blizzard decided to nix this. I was initially a bit pissed about it, but in reality it hasn't been that bad. It's one of those concepts that looks terrible on paper, but in practice is ok.
The only reason that not showing the boss progress is ok is that 99.99% of the time when you enter a LFR raid that's partially completed you'll end up quickly getting into a fresh run on your next queue. That makes the whole idea of a run a two part event, and helps ensure that not only do you finish it, but that others are able to finish theirs. It's a win-win situation for everyone at the end of the day, even if the immediate disadvantage seems apparent.
What's your favorite transmog tips?
Quit putting off getting the gear you want. If you're like me, walking around as a total badass adds a lot to the immersion factor. So don't be afraid to say "forget what I'm doing tonight, I'm going to run Black Temple in order to get that incredibly sexy Bulwark of Azzinoth for my tank. Because damnit, I want it."
You'll be happy you did.
My cat asked:
My other cat asked:
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!