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Titan Development Reset: Blizzard speaks out


Following the recent news that Blizzard's hotly anticipated MMO, codenamed Project Titan, has been pushed back to 2016, ZAM's Jarimor has reached out to the developers and obtained an official statement.
We've always had a highly iterative development process, and the unannounced MMO is no exception. We've come to a point where we need to make some large design and technology changes to the game. We're using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven't announced any dates for the MMO.
Venturebeat reported that the game's development had been "reset", apparently due to a desire to make technology changes. Purely speculating, of course, but this could be indicative of a change to a new engine, or something along those lines. Rumors have abounded about this secretive project, and a leaked product slate from 2010 indicated that a release would take place in the fourth quarter of 2013. This new information would certainly put paid to that notion, along with other rumors about teaser footage emerging at Blizzcon.

The moral of the story is, essentially, that unless you have information directly from the developers, don't pay too much attention to the rumor mill! As WoW Insider's Matthew Rossi commented yesterday, this is nothing new for Blizzard, with similar actions being taken for Warcraft III. We can only hope that Titan doesn't go the way of Starcraft: Ghost.

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