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Flameseeker Chronicles: The history of weapon and armor skins in Guild Wars 2


The Sky Pirates of Tyria game update for Guild Wars 2 launches today, and if you haven't checked out our video preview, there's no time like the present to catch up. Along with a smattering of in-game activities for players to experience, ArenaNet has added three new armor skins to the gem store.

The Aetherblade armor sets will be the first light, medium, and heavy skins to hit the gem store since the game's launch last August, and unlike town clothing, these steampunk-themed items can be worn in combat. Many fans will also appreciate that this new gear is available for direct purchase and not offered as a rare drop from a gambling chest.

Guild Wars 2 players realize that ArenaNet needs the financial support of its gem store to sustain the game for years to come. But there has been a rash of negative feedback lately whenever a new weapon skin is offered as a rare drop from a gem store purchase. Whether we like it or not, however, randomizing the contents of a product has been proven to increase profits since the days of baseball cards.

In this week's video edition of the Flameseeker Chronicles, I dissect the weapon and armor skin offerings in Guild Wars 2 since launch and analyze the various methods ArenaNet has used to distribute them. Have the gem store weapons been distributed most often through random loot boxes, direct purchases, or through in-game activities? Let's investigate.

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