Why don't they make guards only attack you if you attack them, a player or an NPC? You know kind of how it works in neutral towns? I get the "attack on sight" thing, but when 90s (or 95elite) spawn out of nowhere and hit you it kind of discourages exploration and world PvP a little. This is on a PvE server of course.
I imagine if they didn't attack you, you could just hang out in enemy towns and attack other players/NPCs whenever it was most opportune! Town guards take a proactive approach for this reason. If it's red, it's dead.
Has anyone ever drawn a map equating the areas in the Battle for Mt Hyjal with the locations in the Cata Hyjal zone?
It's generally accepted that the Nordrassil area of the zone, right up until where you head down the mountain and attack the slavers, is the part featured in the raid. More or less, anyway.
Do we know what the required ilevel will be to be able to join the Orgrimmar LFR?
Last I checked it was 496, though GC said this was subject to change.
Ever think of a really great question when you're away from The Queue, then when you're actually at a computer, or reading a newly-published Queue find yourself completely at a loss for what you wanted to ask?
Have questions about the
World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!