The first thing that caught my attention about Blackbar (US$2.99) was the icon, showing a black-and-white photo of a woman with a black censor bar across her eyes. After that, it was finding out that developers Neven Mrgan and James Moore were involved in the project. Mrgan was formerly a designer and developer with Panic, and then worked on the popular retro game The Incident.
If you're basing your thoughts about Blackbar on The Incident, don't. This is a totally different and unique genre. Rather than an arcade game, this is a thoughtful and thought-provoking word and puzzle game. I love word games, which immediately attracted me to Blackbar.
The game is deceptively easy at the beginning. It revolves around letters that are being sent between two characters, Vi and Kenty, who live in an undefined place and time where all communications are monitored and censored. The first time you launch Blackbar, you're thrust right into the first letter between the two, but there's one word with a black bar through it. It's your job to tap on the black bar and type in the word.