With the new Xbox this November, Microsoft's bringing a new iteration of SmartGlass to iOS, Android, and Windows Phone devices. And with said new iteration comes promised SmartGlass ubiquity. Microsoft GM and SmartGlass team lead Ron Pessner told Engadget as much in an interview this week on all things SmartGlass for Xbox One. You'll need to download a new (still free) SmartGlass app to your Smart device of choice come launch day (the new app won't function with Xbox 360, just the One).
Up to 15 of your best friends can bring their Smart devices over and...well, nothing just yet, but the Xbox One will support 16 Smart devices connected at one time (double the connected controller cap). Just imagine the possibilities for virtual canasta! Okay, not so thrilling, but the potential for games like Monopoly or Dungeons & Dragons is evident. Or maybe something more like Spaceteam?
Pessner also promised that the connectivity between Smart device and console is "three-and-a-half times faster" on Xbox One than with 360 (depending on your home wireless setup), and the first time "only takes about four seconds." And while on the go, the SmartGlass app can be used for mobile shopping, allowing a game or other piece of content to be purchased and made available when you get home. Pessner wouldn't go into specifics, but he told us, "We definitely want to make sure it's a seamless process for customers and they're able to find a piece of content regardless of where they are -- the web or the SmartGlass app -- and being able to have that content ready for them to play when they return to their Xbox One." The remotely queued content will show up as pinned to your Dashboard when you get back to the console, available to play immediately.