"The first game that I did, I think I got less than 5 percent royalties from it," Molyneux said. "I'm not saying he has 5 percent royalties. But it's more than a percent."
Godus will be available to play offline. Molyneux told RPS that if he were to say the game was always online, "this red dot would appear on my forehead and I'd be sniped to death." Molyneux cautioned, however, that playing offline removes the game's most "charming" features, like syncing with a villager's social feed. "My wife tweets and it comes up in the world," Molyneux explained. "It's a stupid feature. It's just a piece of text. But you end up ... caring for your little people, because they love you so much."
Early access for Godus will be available on Steam on September 13, with an iPad version due at the end of October, and an Android version two weeks after that.