When asked on Twitter if Sony would release a driver for the DualShock 4 to make it compatible with Windows PCs, Yoshida tweeted back, "the analog sticks and buttons will work just fine." When pressed if this meant the controller would feature Windows compatibility by default, Yoshida responded it would, for "basic functions." What those functions are remains to be seen.
What's also unclear is whether Windows will recognize the DualShock 4 as a DualShock 4. Many non-Microsoft controllers feature the XInput API, which makes them register to the computer as though they were an Xbox controller. The current-generation DualShock 3 lacks Xinput, so it would mark a significant change if the DualShock 4 supported it. When asked if games on PC would automatically recognize the controller as a DualShock 4, Yoshida said to wait until a post-launch field report.
Waiting may not be the most fun thing in the world to do, but this wait won't be too long: the PlayStation 4 launches November 15 in North America.