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The Queue: Voices, Curse of Naxxramas, and more

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

If you didn't see our pre-Queue dance party, you missed out. Dubs were stepped.

Jalamenos asked:

Has there been any word from Blizzard about putting npc voices in a separate volume slider than the effects volume? As it is right now I can't hear most of what the bosses are saying without being deafened by all the sounds of us killing it. Feels like this is something they should have added a while ago especially since more and more of the game is getting voice cast.



As gazaa07 mentioned in the comments yesterday, that option is being added in Warlords of Draenor. In your sound settings, there's a new dialog slider.

gillenan asked:

With Curse of Naxxramas now active and all the new cards that come with it, will they be showing up in decks for ranked play or are they just for playing in Naxx? I could see this as a problem for some people that havn't or won't play Naxx, how can you win games if you are out gunned.

They show up in ranked play. The new cards aren't necessarily better than the old ones. For example, completing the spider wing, which is free to everyone this month, earns an easy legendary: Maexxna. Someone played Maexxna against me in ranked. I killed it with an Execute as easily as any other minion. Players with Naxxramas will have a few more options and be able to do cool things, but they won't dominate solely because they have the new cards.

@PhantomQuasar asked:

What do you think vendors do with all the gold they get from our transactions and repairs? I bet THEY get player housing...

Sure, they pull a great income from repairs, but none of them are particularly savvy financially. The blow everything they earn on all of our crappy drops. Seriously, those guys buy bones and slime drippings and bear spleens and who knows what else. They're all dead broke.

@Bergor1 asked:

tried out Wildstar but are now back to WoW. But the combat feels so static now. Any chance we'll see combat redone ever?

The core combat system is here to stay, I'm sure. Various mechanics get tweaked every expansion, but if they completely changed combat ... you'd get the Star Wars Galaxies effect. If you change the fundamentals of the game, you risk alienating everyone who plays it. You should assume that most players who play your game enjoy it. Therefore, if you change it too much, then it isn't the game people enjoyed to begin with.

DespicableBrad asked:

So... I get the feeling in the Warlords beta that the events that happened on Draenor/Outland in OUR timeline are still happening, just different circumstances causing the major events to happen. For example, Telmor was betrayed in OUR timeline by Durotan, but was betrayed in WoD's timeline by someone else.

Do you think that at the end of this expansion we'll perhaps witness the Shattering of Warlords Draenor into it's version of Outland? Blizz tweets lately have suggested the Iron Horde is just a distraction to what's going on behind the scenes.


I think some of the same things will happen, but not necessarily all of the same things. Could we see a shattering of Draenor? Maybe! Maybe not. Some of the same people have died, but some of those people have lived so far, too. And some people who weren't supposed to die have died. In this new scenario for Draenor, some unlucky people remain unlucky. Certainly, though, there is something going on there beyond the Iron Horde -- the Burning Legion already has a presence. Their true maneuverings may be going unnoticed and how they get a stranglehold on Draenor might be completely different than how they did it in our universe.


Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!