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BlizzCon 2014: Heroes of the Storm Panel


At BlizzCon 2014 Blizzard held a Heroes of the Storm panel that went over where the game is now and where it's going in the future. Instead of a live blog I'm going to give the bullet points of each segment.

What's happened since BlizzCon 2013

  • Talk-home alpha started immediately after BlizzCon 2013. Internally only, just employees, who played from home.

  • Blizzard used the take-home alpha to "find the fun" of the game, and make sure that the designers could play the game, as well as work on it.

  • Technical alpha started in March 2014. It's a very small test group. They're using this group to learn how to refine their team and learn about the development of this particular game.

  • Patches every 4 – 6 weeks, constant evolution. Lots of smaller chunks, much more often.

  • Everything is fair game for improvements.

  • Technical alpha is the core gameplay, a lot more will come in the future

  • Added Garden of Terror battleground

  • Added a lot of heroes. Murkey, Brightwing, Zagara, Rehgar, Azmodan.

  • Invites

  • Currently adding 15x the number of players than were initially invited to the alpha

  • Closed beta starts on January 13, 2015



Draft Mode

  • Teams take alternating turns picking heroes. Coin flip determines which team goes first.

  • No duplicate heroes.

  • Battleground selection is known, allows for better hero picking.

  • Used by all ranked modes.

  • Provided as an option in custom games.

  • Heroes matchup added to loading screens for unranked and ranked play

  • No hero bans initially – you won't be able to say no to certain heroes.

Leagues

  • Hero league – any number of heroes queue up, matchmaker system fills up the rest of the team.

  • Team league – premade 5-man teams.

Ranked Play

  • Based off of Hearthstone, StarCraft, and other games.

  • Rank starts at 50, you go up to 1.

  • Winning game earns points, losing games you lose points

  • Points determine your rank. This is also called personal rank.

  • Number of points you earn depend on the difference in skill level.

  • Each season ranks will start new.

  • Retain points based on last season's rank.

  • Skill rating – algorithm that tries to calculate how good of a player you are. Hidden score. Persists season to season.

Hero League

  • Parties of any size can queue up.

  • Fills your team with players of similar sizes.

  • Favor matches against parties of similar sizes.

  • Personal ranking and skill ranking are your own.

  • Must have reached player level 30.

Team League

  • Team leader pre-create a team with a unique name.

  • Total of 9 players on your team, only 5 can play at once, however.

  • Can be a member of up to 3 teams.

  • Team has a ranking and a skill ranking. This is different from the hero league.

  • Must have reached player level 40.

People Who Leave

  • If you leave a game early, you'll be flagged as a leaver.

  • If you're flagged as a leaver, Blizzard determines that you enjoy that style of play.

  • You'll get matched with other people who leave games early.

  • You can get out of that group by not leaving games.

  • If you play a ton of games and then have to leave one all the sudden, you'll be forgiven. Graces leaves will be given.

New Heroes

  • Jaina. Massive amounts of burst damage.

  • Thrall. Burst oriented assassin character. Shaman.

  • Sylvanas. Dark archer. Mind Control is her signature ability.

  • The Lost Vikings. Best way to play them is to spread them all across the map.

New Battlegrounds

  • Sky Temple. Capture the temples at top, middle, and bottom. It's a super high-fantasy desert kingdom.

  • Tomb of the Spider Queen. Kill minions, collect gems, summon the spider queen and kill her.

End of Season Awards

  • They will exist.

  • Blizzard doesn't have the rewards locked down yet.

Notable Q&A Answers

  • It's "definitely an option" to bring in Heroes from the books.

  • Absolutely will add Overwatch heroes (eventually).

  • Blizzard is still looking at talent gating.

  • It's "definitely a possibility" to add in different types of game modes, like PvE. Not something being actively worked on.