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The Outerra seamless planet rendering engine will blow your mind

Jef Reahard

How would you like to play an MMO where realistically sized planets are rendered in real-time, starting from outer space and going all the way down to a blade of grass? Sounds impossible, right?

It may not be, thanks to a Slovakian dev team that's putting together a 3-D engine dubbed Outerra. Gamasutra has an interview with the principals as well as a spectacular tech demo vid which shows off the engine's ability to accurately render the earth using GPS data. The piece notes that a third-party dev team is already using Outerra to recreate Tolkien's Middle-earth.

Click past the cut for the demo.

[Thanks Roger!]

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