As we heard today that Mists
challenge modes will be ending at the Warlords of Draenor
pre-patch, I wondered what the fate of Proving Grounds might be, as they share the scaling methodology of Challenge Modes, as well as rewarding players with titles, although not mounts or the like. So I asked Lead Encounter Designer Ion "Watcher" Hazzikostas:
To first address Watcher's point on Challenge Modes as analogous to Arena, it makes a lot of sense. The focus and structure of the reward and rank system is similar to that of arena, as Watcher points out in a subsequent tweet
. Both arena and Challenge Modes reward high-end play on a specific class, and as a result the rewards, rankings and titles
for Gladiator or Gold are similarly not account wide. Certainly, the number of rewards given out are markedly different, but the principles are comparable.
Proving Grounds, conversely, do not work the same. While there are titles available, there is no ranking, and they do not offer similar rewards. While Challenge Modes are designed to be challenging content that is for players at their best, Proving Grounds are for learning. This may well make them easier to update for the new systems, as well as the fact that they focus on one spec at a time.