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Sony eases PS4 indie development with new publishing tools


As if Sony's support of independent developers hasn't been apparent enough, the console manufacturer will make it easier for indies to bring their games to Sony's platforms. The company announced partnerships today to offer PS4 exporting tools for game development software GameMaker: Studio and MonoGame for free to licensed Sony Computer Entertainment developers.

Sony also made "fully-integrated solutions" for PS3 and Vita available for Unity users, with an early access PS4 version arriving on Unity in April. Lastly, the company opted to offer its Authoring Tools Framework as a free, open source download available on GitHub. SCE uses the framework to help craft games like The Last of Us and Beyond: Two Souls.

Created by Yo Yo Games, GameMaker was used to create games such as Hyper Light Drifter, Risk of Rain and Nuclear Throne. Conversely, MonoGame is the backbone of games like TowerFall: Ascension, Mercenary Kings and Transistor. One GameMaker-developed game is Savant Ascent, which Yo Yo Games named as its favorite game of 2013 for the development platform. The stylistic shooter was announced for PS4 this morning following its debut on PC, Mac, iOS and Android in December.
[Image: Matt Makes Games]

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