Trials of Ascension started its life with an unsuccessful Kickstarter campaign in November of last year that grew into a determination to rise up and continue making the player-driven sandbox MMO.
Now the team is back this week to update us on the progress of several features including Dynamic spawning. Dymanic spawning allows the dev team and GMs to pick points for the world to change with spawn markers. This change could include everything from animal migration to creeping flora, and the dev blog states that all testing has blown the team away so far.
Be sure to check out the full dev diary for more on the world map, an innovative inventory system, housing, and more.
[Thanks to Cik for the tip!]