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The Queue: Insane iLevel requirements of pugs, Hearthstone's "slow trolls", and professions


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Damion asked:

How does one deal with :slow trolls" in hearthstone (aside from just beating the stuffing out of thems, which is my preferred method, they're almost always terrible)? I'm speaking of the kind of players who hits the timer every turn in an effort to make you concede because they're being annoying? And do you think blizzard is going to do anything about it?

It's super irritating, I encountered a "player" named 111111 the other night, not only did they timer out every turn, but they made profoundly illogical plays constantly, kept trying to attack their own minions, and didn't attack me once.

If I had to guess, it almost seemed like it was a bot autoplaying to teach itself HS....



Blizzard needs to do something about this, and soon. I always seem to run into a few people that behave like this every week, and it's clear that they're either bots or are just trying to get you to quit the match so they win.

In my ideal world Blizzard would modify the game so that each time you hit the time limit your next round is just a little bit shorter. So say you have 1 minute the first round to finish your turn before the countdown starts; the next round you'd have 55 seconds. I swear I've felt the system do this before, but it could just be my brain playing tricks on me.

Either way, I'd like Blizzard to make this better. It's a yucky thing for people to play like this.

(I should also note that while I see this as a problem, I don't see it as a super-huge-game-breaking problem. There are worse ways to troll in Hearthstone, like constantly emoting.)

Rjjagoda asked:

Anyone else noticed the i-lvl of PUGs increasing since 5.4.8 hit? I was trying to run an H-Scen last night for some quick valor and 3 of the 4 groups had a min lvl of 560.

Let me re-type that, lest you think it's a mistake: 560.

For a Heroic Scenario.


This is some of the most destructive behavior in WoW. There is absolutely no reason why the item levels have to be so high, and no reason why people who play the game that much need to be excluding such a large group of players.

Now yes, it's their choice who to play with or not. But it's a game, and requiring such things are emblematic of people taking the game way too seriously. The result of people taking this game too seriously is that newer people, or people that don't think like them, feel put off by their overactive sense of value on the purple pixels.

In my opinion there's not a lot Blizzard can do about this, other than implementing some mechanic to limit the item level in heroic scenarios, like they do with challenge mode dungeons. But I find that's unlikely to happen (and if you do it for heroic scenarios, you'd end up having to do it everywhere, which is a big slippery slope). This issue with players wanting insane item levels of their fellow players is one of learned behavior that it tacitly accepted by the community.

If we want to change this behavior, we have to stop accepting it. When people call out for groups like this, don't respond. Don't given them even a "lol" in the chat channel, just ignore them. Eventually their behavior is going to change, or they're not going to play the game anymore. And you know what? I won't miss them as we all play this game.

ScottLeyes asked:

Have we had ANY word on profession improvements/tweaks? I am finding it very annoying, this late in the expansion, that i STILL have to shuffle off to the Silken Fields to do my Tailoring cooldown, and the stupid idea of having to venture off to the ass-end of the Isle of Thunder to make weapons at the Lightning Forge makes me ill.

Also, motes/spirits of Harmony STILL BoP? Give me a break, Blizzard.


We haven't heard anything really. There has been talk about motes/spirits going BoA, and Blizzard has waffled on the issue -- so I wouldn't count on it happening.

As far as having to move around in the world, that's been part of Blizzard's gameplan. I expect that it's going to continue like that for the foreseeable future. Yes, it can be annoying, but at the same time you're actually out in the world, rather than just sitting in a city all day long.

I do see merit in changing this as the expansion ages, however, so hopefully it's something Blizzard is paying attention to! I know that I wouldn't mind not having to jet around just to make some cloth.


Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!