Crytek's second unveiling in as many days is Hunt: Horrors of the Gilded Age, a four-player action game that combines the prosperous industrialization of the late 19th century with pistols, crossbows and a likely bestiary of beasties. Also noteworthy is the developer, Crytek USA, the studio largely formed by ex-employees of Darksiders studio Vigil Games.
The third-person game focuses on a band of player hunters seeking out enemy creatures, and it sounds like there are survival horror element to the gameplay, reminiscent of Valve's Left 4 Dead. Crytek's Hunt also has a "special content generation system" which promises no two enemy encounters or environments will be the same.
Crytek says Hunt is coming to "PC and consoles" with closed beta testing on PC later this year. The company also notes it's part of its nebulous "Games as a Service" program. So is Arena of Fate, and that's confirmed to be free-to-play.
"In Hunt: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we've created," said David Adams CEO of Crytek USA and former CEO of Vigil Games. "From the outset of the development process, we've poured our imaginations into the game so that everyone who plays Hunt will discover a challenging experience that feels fresh, captivating and rich in possibilities."