Latest in Gaming

Image credit:

World of Darkness apparently reached alpha three different times

Jef Reahard
06.05.14
Share
Tweet
Share
Save

Sponsored Links

Former CCP employees have revealed to The Guardian that the studio's World of Darkness MMO reached an alpha state on three separate occasions before it was cancelled earlier this year.

"I tested it myself on two different occasions out of those three," said former dev Nick Blood (yes, really). "With the first playtest, I was amazed at how little of the core game was there -- at this point the game had been in development for over half a decade. I mean, there was just nothing, literally nothing, for someone like me, a complete outsider to the WOD IP, to appreciate."

Blood goes on to reveal that the game had some sort of Assassin's Creed-style movement system, though he calls it "very basic in comparison."

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Comment
Comments
Share
Tweet
Share
Save

Popular on Engadget

The best consoles, games and accessories for students

The best consoles, games and accessories for students

View
Papercraft-inspired math turns any sheet into any shape

Papercraft-inspired math turns any sheet into any shape

View
DICE cancels 'Battlefield V' close combat mode to help its focus

DICE cancels 'Battlefield V' close combat mode to help its focus

View
Sony and Yamaha are making a self-driving cart for theme parks

Sony and Yamaha are making a self-driving cart for theme parks

View
Trump tries to overturn ruling stopping him from blocking Twitter users

Trump tries to overturn ruling stopping him from blocking Twitter users

View

From around the web

Page 1Page 1ear iconeye iconFill 23text filevr