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Secrets in a South American rebellion in Tale of Tales' Sunset

Tale of Tales tells high-brow, intellectual and emotional stories with its games, including The Path and The Graveyard, and its latest project is Sunset, a first-person thriller set in the loft of a fictional South American city.

It's 1972, and there's a revolution in the city – you play as a housekeeper, and each week you head to Gabriel Ortega's penthouse an hour before sunset to clean and, of course, rifle through his things. You discover he's involved with the rebellion against the dictator Generalísimo Ricardo Miraflores, and you'll be able to influence your place in the revolution. "These decisions will not radically alter the story itself, but they will affect your role in the events, your responsibility and the emotional impact of the experience."

Tale of Tales founders Auriea Harvey and Michael Samyn compare Sunset to other first-person exploration games Gone Home and Dear Esther, as well as military action games. Development includes music from Journey composer Austin Wintory and a crack team of architects, actors, sound designers and consultants.

Sunset is due out in March 2015 for PC, Mac and Linux. To expedite this goal, Tale of Tales is asking for $25,000 on Kickstarter by July 17. In its first day, it's raised more than $10,000.

[Image: Tale of Tales]