"Men still dominate the industry," the IGDA says.
Game industry respondents worked for an average of four different employers in the past five years, and nearly half of all developers earn less than $50,000 annually; 19 percent earn more than $100,000 annually. The average respondent has been in the industry for nine years and has worked on 16 projects. When these developers leave the industry, 39 percent of the time it's to find a better quality of life. Fifteen percent of respondents say they leave because they're burned out.
"Similar to the findings in the 2009 survey, respondents say they feel they need to work more hours than are specifically required or expected," the report says. Fifty-three percent of respondents say "crunch" is not a necessary aspect of game development, and 37 percent report they receive no extra compensation for working a crunch schedule.
See the visual breakdown of these numbers below.