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Stiq Figures, June 30 - July 7: Best gaming weaponry edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter.

Real-world weaponry is usually designed to adhere to mundane details like logistics, effectiveness and reality-heeding characteristics, but in video games, the "stupidly awesome" attribute can take priority. A pistol with a safety lever and a simplistic, lightweight build? Sounds ... practical, I guess. A gun that looks like it's part of Mattel's holiday lineup which shoots exploding crystalized shards? Stupidly awesome!

Virtual worlds let weapon designers focus on their visions rather than feasibility, and the results inspired by that freedom are always neat to see. It allows for more than fantastical sidearms like the Gears of War series' Lancer, too: arsenals can meld revolver chambers and motors with blades, or weave beasts and giant fists using garments made from hair. Decades of off-the-wall designs can make it seem like every possible bizarre creation has been achieved, and then something like Saints Row 3's Penetrator happens.

Is there a virtual weapon you've brandished that stands out to you, either from a design or effectiveness viewpoint? Tell us about your favorites, right after you check this week's Japanese hardware sales after the break!

3DS LL: 21,914 [DOWN] 889
Vita: 18,438 [DOWN] 3,754
Wii U: 9,961 [DOWN] 692
PS4: 7,876 [DOWN] 183
PS3: 7,511 [UP] 31
3DS: 5,424 [UP] 343
Vita TV: 2,217 [DOWN] 510
PSP: 1,579 [UP] 134
Xbox 360: 180 [DOWN] 21
[Image: Platinum Games]

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