Sixty Second Shooter Prime on Xbox One last month, selling it for $5 a pop. Prime is the latest version of Sixty Second Shooter, his game that first launched on the Chrome Web Store and later on PS4 and Vita. To bring Sixty Second Shooter Prime to Xbox One, Fristrom had to spend $5,143 on equipment, permissions and insurance.
Fristrom breaks down the costs in a blog post: Microsoft provides Xbox One dev kits to early adopters of the ID@Xbox program, so those were free, but Fristrom spent $63 shipping one to his partner. Hardware and video capture device costs hit $253, localization (French, Spanish, Italian, Portuguese) cost $729, and maintaining the game's URL cost $19. And then the big-ticket items – errors and omissions insurance cost Fristrom $2,037, and securing ratings on foreign boards (PEGI, USK) cost $2,042.