The folks at Reddit
have listed these instructions after some painstaking trial and error, so kudos over there. To enable Alien: Isolation
's Oculus Rift support, you'll need to finagle with some code. In the DATA folder, find ENGINE_SETTINGS.XML and change the stereo options to the following:
<Setting name="Stereo Mode">
<Quality name="Rift" precedence="4"/>
<Quality name="Off" precedence="4"/>
Then, set Oculus to extended mode and "in the Oculus configuration utility, pause the service." You should be good to go. For the complete instructions and a nifty run-down of exactly how this workaround came to be, see the Reddit post
Creative Assembly made a demo of Alien: Isolation
on Oculus Rift for E3 2014, and at the time Creative Lead Al Hope said that it was only a prototype, with no full-game Oculus support planned. That short demo was more than enough fright
for us. The full game, sans
-Rift, is "long, grueling and relentless
" in a mostly good and terrifying way.
So, one last time, we ask you: Are you sure
you want to play Alien: Isolation
on Oculus Rift?