"We're all hungry for it to happen," Iribe said at Dublin's Web Summit 2014. "We're getting very close. It's months, not years away, but many months." The biggest issue facing the device currently, according to Iribe, is a proper input system. Standard keyboards, mice and gamepads aren't up to the task, Iribe claims, and gesture-control is still too primitive a technology to complement an immersive virtual space.
Despite whatever failings may cling to the Oculus Rift headset at the moment, Iribe is equally worried about other companies rushing products to market and damaging the future of VR in the eyes of the general public. "We're a little worried about bigger companies putting out [VR products] that aren't ready," Iribe stated. "Disorientation and motion sickness is the elephant in the room. We're encouraging big companies not to put out a product before it's ready."